Research reports

PUBLIC’s in-house research team undertakes extensive analysis on the international GovTech ecosystem. Our reports explore the growing market for new digital solutions across different sectors, including health, defence, and policing. We’ve worked with national, regional and city authorities to help them understand and develop their own GovTech communities.

Our reports

26

28

 

April

April

Implementing Short-Term Rental Regulation Across Europe

Simplifying Data Sharing for Short-Term Rental Platforms in the EU

14

17

 

March

April

How innovation can transform public services

The public sector needs to empower bottom-up innovation and engage with a wider range of suppliers to deliver on its digital ambition

6

13

 

December

March

Web3 and the Public Sector

Web3, as the Internet’s latest iteration, presents a new ecosystem of solutions that could eventually generate tangible value for governments as well.

17

17

 

November

November

Government Technology in an Age of Crisis

Digital transformation used to be a question of sound public management. Today, it has become essential to the economic, democratic, and geopolitical survival of European democracies.

27

27

 

October

October

The International State of Safety Tech

This report provides an overview of the international Safety Tech landscape, the trends that drive it currently and recommendations for further growth opportunities.

8

11

 

June

August

Global SME Procurement Benchmark

This report assesses the maturity of SME Procurement across international governments

13

5

 

October

December

The State of European GovTech

This report surveys the state of European GovTech in 2021.

8

11

 

November

May

Startup Zero 2.0

Startup Zero 2.0 reflects on the key verticals with exciting opportunities for CleanTech innovation

24

13

 

November

April

Game Design for Public Services

Gamification, or the use of game mechanics in non-game contexts, has demonstrated a unique ability to capture attention and promote behaviour change in users.

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